They were dominated by the Vermillion Ren for over 1000 years before gaining their independence. A decent and adaptable civilization that can use their home terrain to their advantage. The Kinhnami are masters of guerilla warfare and ambush tactics to defend their jungle homeland. Divided among different families, Loyalty is ensured by either love, coin, or blood in Kinhnami society.
Longhorn Elypions
A peaceful, but defensive civilization of beetlemen with long necks and longer horns. They aspire to be honorable and diligent than their human neighbors. While not violent, they will defend their home with the power of their stateguard and governors.
Vermillion Ren Humans
One of the cradles of civilization, The Ren humans used to be a village. But that village grew into a town, then a city, and eventually a empire. The Ren Humans formed the vermilion imperium and subjagate and added the Rhinohorns and Corren, as well as many various people into their empire.
Corren
The Corren wishes for the return of their empress, which they considered to be the best years for their people. Corren will use any dark magics or dirty tactics to get what they want. Even creating mutanted warriors and undead soldiers to serve their needs.
Rhinohorn Elypions
A powerful and durable civilization. They believe that industry and advancement is the key to victory. They were the first to use gunpowder as a weapon and continously improve the material killing power. They cooperate with the Vermilion humans, but despise them because of how they were conquered. One day, they will rebuild their second dynasty and end the civil wars, which they see as a waste of time and resources. (Currently not playable)
Kirren
The Kirren are scattered across the land of Dai'kinh, while not a united people, they are not to be trifiled with. They ride tigers into battle and their reflexes and speed are greater than any foes. They are not a nomadic people, but they prefers to lives in huts and great thatch and rattan structures. (Currently not playable)